BuildCraft Support
Handlers Supported
The following handlers are supported:
- Assembly Table
- Combustion Engine
- Integration Table
- Refinery
Each of these handlers can have recipes added or removed:
```
Parameters marked as red are optional and can be left out
//Assembly Table
//OutputStack, InputRF, InputArray
mods.buildcraft.AssemblyTable.addRecipe(<BuildCraft|Transport:pipePlug>, 5000, [, * 2, ]);
//OutputStack, InputArray, isWildcard
mods.buildcraft.AssemblyTable.removeRecipe(<BuildCraft|Silicon:redstoneChipset>, [], false);
//Combustion Engine
//InputFluid, OutputRF per Cycle, BurningTime in Ticks
mods.buildcraft.Fuels.addCombustionEngineFuel(, 5000, 200);
//InputFluid
mods.buildcraft.Fuels.removeCombustionEngineFuel(<liquid:fuel);
//InputFluid, OutputCooling by mB
mods.buildcraft.Fuels.addCombustionEngineCoolant(, 100);
//InputStack, OutputFluid
mods.buildcraft.Fuels.addCoolantItem(, * 1000);
//InputStack, OutputFluid, Multiplier
mods.buildcraft.Fuels.addCoolantItemWithMultiplier(, * 4000, 2);
//InputFluid
mods.buildcraft.Fuels.removeCombustionEngineCoolant(<liquid:water);
//InputStack
mods.buildcraft.Fuels.removeCoolantItem();
//Integration Table
//W.I.P
//Refinery
//OutputFluid, RF per mB, Ticks per mB, InputFluid1, InputFluid2
mods.buildcraft.Refinery.addRecipe( * 2, 25, 25, , );
//OutputFluid
mods.buildcraft.Refinery.removeRecipe(<liquid:fuel);
```