MineTweaker Documentation

Unofficial MineTweaker Documentation

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MineTweaker synchronization

Ever since MineTweaker 2, it was possible to have the server control the configuration of MineTweaker, with MineTweaker downloading the scripts off the server when joining. In MineTweaker3, this has become the standard and only way of operation, getting rid of the confusion that regularly occured about how to make MineTweaker have its scripts distributed properly.

With MineTweaker 3.1, not only scripts but also assets will be transferred from server to client, and the scripts will only grow larger - having everything sent upon joining every time would consume a lot of unnecessary time and bandwith. Thus, a system is needed to transfer only as much data between server and client as necessary.

The basic idea behind the synchronization system is the following: